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The All Purpose MMO Thread
A[quote name="Freeman" url="/community/t/154202/the-all-purpose-mmo-thread/2200#post_4471246"]All of this is gibberish. 
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TL,DR Version: If you're like Saxon, and can't be bothered to get good at doing crimes, there are hideouts that you can use until the heat blows over.
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You see, I'm naturally good at crimes.  It's one of my talents.

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AWe should do crimes together. And in the game.
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Quote:

Originally Posted by Reasor View Post

I had to invest a skill point in Trafficking today because too many of these Dunmer deserve to have their homes burglarized.


I guess I'm going to have to do the same. I remember one of the criticisms of the Morrowind content is that some of the quests are deliberately geared around the stealth systems. I'm currently attempting the quest line which gives you a free Telvanni Mage personality, as it would be a cool look for my Sorcerer. It's a REALLY long questline - which starts here if you're interested in getting it too - and I've already had to pickpocket two people and stealth an area manned by two guards (which is where I got caught and all of my above woes began).



The Big Patch drops today. I'm looking forward to getting home after work and trying out the new Transmog system!

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AThat poor lovestruck Argonian, out in the fields. What a great quest line that is.
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I haven't finished it yet but, yeah, it's pretty good!



Man, this patch is taking aaaaaaaages to download.

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AOrsinium has one of those "keep trying to pick this bastard's pockets if you want to continue the story" quests, too.

I've found using the walking/running toggle to be a handy tool for getting into that not too close, not too far away, sweet spot when I have to pick someone's pockets for a quest. By slowing yourself down, you can avoid stumbling over the spot you want to be in.

I forget what the default key is, but it's in the keybinds menu. Of course, if you're using a console controller, you've got the same control over your speed with the analog joystick.
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Oh, I'm a gamepad user when it comes to ESO. I've always found it plays really well with a gamepad and it's useful for when I just want to lie on the sofa whilst playing it.

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Me, DT, and Tzu did a bit of Sea of Thieves tonight.  We ran with a rando since you have to run a four person crew.  For a rando, and it being his first time playing, we did really well.  But that didn't stop us from locking him up in the brig of our sinking ship while we stood on the shore and clapped.



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AEat a banana for heaven's sake, Dalyn....
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AWoWHead had already datamined the flight and ground travel forms for Zandalari Troll Druids in World of Warcraft's Battle for Azeroth expansion.

Now the Balance (ranged DPS) and Guardian (Tank) forms have been discovered. The latter comes in four color schemes, presumably to go with the skin color options for Zandalari players.


[SPOILER=Warning: Spoiler!][IMG ALT=""]http://www.chud.com/community/content/type/61/id/257888/width/500/height/1000[/IMG]
[IMG ALT=""]http://www.chud.com/community/content/type/61/id/257889/width/500/height/1000[/IMG]
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Secret World: Legends is at it again:



https://www.secretworldlegends.com/2018/...t-network/



Looks like a fun addition, actually.

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AOh, interesting! A similar system in WoW received a lot of criticism over how different these kinds of follower mission systems are from the rest of the game's activities, but the idea of a senior agent giving assignments to rookies is a good context for it.

I wonder if they'll release a phone app that connects to your Secret World account, so that you can get your Jim Phelps on while you're AFK.
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Oh, man. They just put an announcement trailer for the next part of Secret World Legends. We're going to South Africa!




"If I can shoot rabbits, then I can shoot fascists" -  The Manic Street Preachers

Steam ID: iammrsaxon / Blizzard ID: MrSaxon#2283 / Xbox ID: MR SAX0N
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I'll put the kettle on.
"I mean don't get me wrong fucking the wolf man is impressive but ugh." - Waaaaaaaalt
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That DS9/Gamma Quadrant expansion that they teased for Star Trek Online last year has a name and a release date: "Star Trek Online: Victory Is Life" arrives this June.

Rene Auberjonois, Armin Shimmerman, Nana Visitor, and J. G. Hertzler are reprising their television roles of Odo, Quark, Kira Nerys, and Martok, respectively.  

The antagonists are said to be the Hur'q, the Gamma Quadrant race who briefly conquered the early Klingons (the first Klingon warp drive was reverse-engineered from Hur'q technology after the Klingons successfully rebelled).  

The level cap is being raised to 65, with a playable Jem'hadar faction that will be able to start play at level 60 with a bunch of stuff unlocked.

There's an Odo-inspired "Constable" secondary specialty coming, which will allow players to focus on one target in ground or space, gaining attack bonuses against their chosen quarry while shrugging off attacks from anyone but their chosen target.

Odo, Quark, and Kira are coming back.  Jesus, there is too much cool shit to play this summer!
"Looking at the Trump administration, I'm starting to think I was too hard on the characters in Prometheus."  --  MrBananaGrabber
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Going to fire up Lord of the Rings Online. I hadn't been keeping up with it, but I heard they released a Mordor expansion last year, so I figured there'd been a few more between that and Helm's Deep (the last one I bought). Nope -- they jumped right from Helm's Deep to Mordor, and this month's update introduced post-LOTR content. I'm assuming they didn't completely leave out Gondor, so I'm curious how they implemented that into the game.
My karmic debt must be huge.

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My blog: An Embarrassment of Rich's
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The full cast of Star Trek actors reprising their roles for Star Trek Online's "Victory Is Life" expansion is out:

Alexander Siddig as Doctor Julian Bashir
Andrew Robinson as Councilor Elim Garak
Armin Shimerman as Quark
Aron Eisenberg as Captain Nog
Bumper Robinson as Elder First Dukan’Rex, the Jem'Hadar who was born on DS9 in the episode "The Abandoned"
Jeffrey Combs as Weyoun
Chase Masterson as Leeta (the real Leeta this time, as opposed to a hologram or a Mirror Universe duplicate)
J.G. Hertzler as General Martok
Max Grodénchik as Grand Nagus Rom
Nana Visitor as Kira Nerys
René Auberjonois as Odo
and Salome Jens as the Changeling leader.
"Looking at the Trump administration, I'm starting to think I was too hard on the characters in Prometheus."  --  MrBananaGrabber
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Quite an impressive cast they've assembled there.

"If I can shoot rabbits, then I can shoot fascists" -  The Manic Street Preachers

Steam ID: iammrsaxon / Blizzard ID: MrSaxon#2283 / Xbox ID: MR SAX0N
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Cryptic posted a fun blog entry about the process of environment design in general, and the process of refurbishing Deep Space Nine for "Victory is Life" in particular.


Quote:We’ve rebuilt the entirety of the Promenade ring to match the show.  That means all of your favorite spots are there, including one you’ve already got a sneak peek at in the recent episode “The Renegade’s Regret”- the Security Office and its Holding Cells.  In addition, we’ve updated or added the Infirmary, the Bajoran Temple, the Klingon Deli, the Jumja Stand, the Replimat, and of course, Garak’s Clothiers. 
"Looking at the Trump administration, I'm starting to think I was too hard on the characters in Prometheus."  --  MrBananaGrabber
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Looking through those screenshots, they've done a great job at recreating the station. Man, I love DS9. Still my favorite Star Trek show, I think.

"If I can shoot rabbits, then I can shoot fascists" -  The Manic Street Preachers

Steam ID: iammrsaxon / Blizzard ID: MrSaxon#2283 / Xbox ID: MR SAX0N
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Yeah, a DS9 series of story lines is very tempting. I'm hoping you can just waltz straight through them like previous expansions, without too much preamble.

I had some truly fucking horrible aliens as my toons in this game, might be worth revisiting them.
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Cryptic's unique approach to keeping a sustainable trickle of new content, by adding one "episode" quest to the game at a time, has added up to an enormous amount of content added since Legacy of Romulus first went live.  One recent overhaul took the hidden quests that you'd unlock as you would progress through the New Romulus endgame reputation, and reorganized them into a proper chain of quests that just follow each other organically without you having to do the rep grind.  This was necessary because the rep grinds take 40 days to complete, and there's now so much content set after you find the alien ruins under New Romulus that it had players doing story content out of order for weeks until they got caught up.

As far as diving into the latest content goes, you can always go into the "Available Missions" menu and skip missions if you like.  The current season, "New Frontiers," is one long prelude to "Victory Is Life."  If a player were to come back to the game now, they'd have plenty to keep them busy while they wait for the DS9 expansion to arrive in June.
"Looking at the Trump administration, I'm starting to think I was too hard on the characters in Prometheus."  --  MrBananaGrabber
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Haven't played STO in a long time, maybe 20 months or so. It'd be fun to dust off my high level Romulan and kick some ass again.
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(04-17-2018, 09:27 AM)glisten Wrote: Yeah, a DS9 series of story lines is very tempting. I'm hoping you can just waltz straight through them like previous expansions, without too much preamble.

I had some truly fucking horrible aliens as my toons in this game, might be worth revisiting them.

Man, DS9 is my bread and butter!


   
"Looking at the Trump administration, I'm starting to think I was too hard on the characters in Prometheus."  --  MrBananaGrabber
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In preparation I watched the first two episodes of DS9 Season 4 last night (The Way of the Warrior).

Quark really is awesome in it, that root beer speech is almost a direct attack on TNG!

Unfortunately episode 3 was that bollocks one where Jake is an old man, so I turned it off after 5 minutes. Will probably skip it. The difference in episode quality on that show could be staggering at times!
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The season-long serialized story arc was such a new idea when DS9 first aired that I think they were still figuring it out.  Stand-alone episodes, like the spy caper on the holodeck in the final season, stick out like a sore thumb because they break the momentum.

*******************************************************************************

From today's developer blog post, we learned that there will be a basic Jem'Hadar Warrior playable race available to everyone for free when "Victory Is Life" launches, but a Jem'Hadar Vanguard race will appear on the in-game store, along with the playable Cardassian race.  (The Vanguard is described as having good space combat traits, which makes me think that the free warrior race will be a ground pounder, like the playable Klingon race we already have.) 

Two Tier 5 Jem'Hadar ships that were previously available only through lockboxes are coming to the store, and can be purchased in a bundle that will also include the three new Jem'Hadar ships and three new Cardassian ships that arrive at launch.

The T5 Jem'Hadar Dreadnought Carrier is a very rare design; a carrier with a Commander Tactical Bridge Officer seat and two hangar bays.  Very popular in spite of its cost on the Exchange, if you've ever seen a Jem'Hadar ship in space queues, chances are that it was one of these.
The T5 Jem'Hadar Heavy Escort Carrier is what it says on the tin, an escort with a single hangar bay.  The Federation, Romulan, and Klingon shipyards already have ships like this.

As for the new ships:
The T6 Jem'Hadar Vanguard Raider sounds like it's basically a Bird of Prey.  Raiders are fragile scout/attack ships that receive a bonus to DPS when attacking an enemy ship from behind.  The blogger made an effort to emphasize this ship's versatility, so expect a lot of Universal Bridge Officer seats, like the KDF's Raiders have.
The T6 Jem'Hadar Vanguard Cruiser sounds like a tanking beam array vehicle with a lot of Engineering in its Bridge Officer seats, for Dominion players who like that Enterprise-D "beam boat" playstyle.
The T6 Jem'Hadar Vanguard Warship sounds a heck of a lot like a battlecruiser, similar to the Federation's Avenger and Arbiter class ships, and the KDF's Mogh and Kurak class ships.  The blog describes them as tacking on a lot of durability, without sacrificing a lot of firepower; I expect a Commander Engineer Bridge Officer seat, but five forward weapon slots and three aft, to make it viable for an aggressive cannon or dual beam bank build, similar to the battlecruiser classes I mentioned.

All three of the new T6 Jem'Hadar ships are playable only for Dominion faction Captains at first, but have a Mastery unlock that allows the player to command their ships with their characters from the other factions after a while.

The T6 Cardassian ships are all Intel ships, which will mean that they have an expose/exploit mechanic in the form of Sensor Probes.  They also come standard with a cloaking device that can be triggered while you're in combat if you need to escape.

The T6 Cardassian Intel Science Dreadnought will probably be an extremely nasty Exotic Particle/Radiation attack craft, a playstyle that's become more popular in recent years as changes to the talent tree, ship equipment, and traits have made it more viable.
The T6 Cardassian Intel Flight-Deck Cruiser will be this wave of ships' heavy Engineering ship with a single hangar bay.  The KDF's Orion ships used to have a monopoly on this kind of design, but recent additions to the T6 ship catalog have spread this around to all the factions.
The T6 Cardassian Intel Escort - remarkably, the only Escort in this lineup - is described as being extremely good at going where it isn't supposed to and attacking its enemies by surprise.  One wonders what sort of Traits or Consoles will come with this; maybe something that improves the effect of the Ambush buff after leaving cloak, like what Romulan Bridge Officers can provide to their ships through their racial Traits.

Players will be able to command the Cardassian ships with Captains of any faction.

Source (with screenshots a-plenty):  Star Trek Online
"Looking at the Trump administration, I'm starting to think I was too hard on the characters in Prometheus."  --  MrBananaGrabber
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