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Nintendo Catch-All: Metroid Prime 1 Remake, Metroid Dread, OLED, N64 & Genesis on NSO
#1
Insiders are saying Nintendo will be launching a new 4K Switch revision this year with Nvidia's DLSS (Deep Learning Super Sampling) and a 7-inch OLED screen [source: https://www.bloomberg.com/news/articles/...ch-upgrade + https://www.bloomberg.com/news/articles/...-september]. The improved hardware will make it easier for third party developers to port current gen games. OG Switch games will be backwards compatible and select titles will get performance boost patches.

Additionally, there's been rumors about a collaboration with Xbox to bring Game Pass to the Switch and possibly native ports of games like the Banjo-Kazooie trilogy and Halo: The Master Chief Collection. Xbox has been adding the Switch console as an easter egg in some of their video presentations [source: https://www.gamesradar.com/why-does-xbox...ts-videos/]. During the Apple v. Epic court case, documents came out, heavily redacted at the behest of Nintendo, of negotiations between Microsoft and Nintendo [source: https://www.nintendolife.com/news/2021/0...ours_again].
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#2
Bro I love Game Pass so if it appears on a new Nintendo system that's gonna be nuts.
Git' in under mah belly!
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#3
Yeah that's been a rumor for a while, and Nintendo and Microsoft have been buddy buddy lately. I can see it happening.
"God moves in mysterious ways," they said. Maybe he is on your side, the way it all worked out. Remembering other Christmases, wishing for something, something important, something special. And this is it, baby boy Frankie Bono. You're alone now. All alone. The scream is dead. There's no pain. You're home again, back in the cold, black silence
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#4
It's not just a matter of MS hitting the Game Pass button to turn it on for Switch. For a game to run on Switch, it has to be manually ported by the developer to Switch hardware. Switch ports usually have lower quality assets and smaller install sizes, this all takes time and money to achieve. Each game would need a new licensing agreement for X amount of months on Game Pass.

It's taken 343 years of continuous development to get Master Chief Collection to the good state it's in now on Xbox. There's been tens and tens of gigs of patches to get there. A Switch MCC would be a completely seperate project from scratch, stripping it all back to the Xbox 360 asset file sizes. At a time when 343 and other MS developers are scrambling to finish Halo Infinite for this holiday season?

As for Switch Pro, we'll find out what it can do when Nintendo announces it. Bloomberg isn't stating hard facts, they are saying this is what their -sources- have told them.
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#5
It's more likely that they're trying to roll out an Xbox Cloud Gaming app for Switch than they're going to be making Switch ports of every Xbox One game that's on Game Pass.
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#6
That wouldn't be functionally different than running Xcloud on a compatible tablet or phone with a bluetooth controller. Not anything to get excited about, IMO.

The current Switch has a crappy wifi chip. The only other option is an ethernet adapter through a limited speed USB 2.0 port on the dock.

The current Xcloud runs on Xbox One S hardware as far as I know. So we're talking the lowest possible graphics settings and resolution, put through Youtube-esque video compression to make it look even worse, plus controller input lag, plus the Switch's hardware limitations for wifi speed.
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#7
It would be ergonomically significantly different. It's a lot more comfortable to play your Switch at Starbucks or in the bathroom or anywhere else you can get wi-fi than it is to prop up your Galaxy Tablet and connect a bluetooth controller, or use touch screen controls on your phone.

And the servers are upgrading to One X hardware either later this year or early next year.
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#8
(05-29-2021, 05:10 PM)kyle reese 2 Wrote: That wouldn't be functionally different than running Xcloud on a compatible tablet or phone with a bluetooth controller. Not anything to get excited about, IMO.

The current Switch has a crappy wifi chip. The only other option is an ethernet adapter through a limited speed USB 2.0 port on the dock.

The current Xcloud runs on Xbox One S hardware as far as I know. So we're talking the lowest possible graphics settings and resolution, put through Youtube-esque video compression to make it look even worse, plus controller input lag, plus the Switch's hardware limitations for wifi speed.

Dude I was playing Control on the switch when they did that streaming demo: it looked great.  Like I was playing a slightly downgraded version of it, but I was legit playing Control.  They can do it.
"God moves in mysterious ways," they said. Maybe he is on your side, the way it all worked out. Remembering other Christmases, wishing for something, something important, something special. And this is it, baby boy Frankie Bono. You're alone now. All alone. The scream is dead. There's no pain. You're home again, back in the cold, black silence
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#9
They also experimented with cloud versions of Biohazard 7 (in Japan) and Hitman 3 (in multiple markets). There have been third party developers that have wanted to port their games to the Switch but couldn't because of hardware limitations. If there's a Super Switch with DLSS/4K, some of those games can get native ports, and for the 80+ million OG Switch base there can be an alternative cloud option. I could see Game Pass playing out similarly.

FYI: According to Vandal's source, the new Switch revision will have a Surface-style flap for tabletop gaming and the new dock will have 2 USB 3.0 ports and an ethernet port.

https://vandal.elespanol.com/noticia/135...-a-europa/
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#10
Nintendo's E3 Direct:



Notable upcoming games:

Advance Wars 1+2: Re-Boot Camp


Cruis'n Blast


Danganronpa Decadence


Fatal Frame: Maiden Of Black Water


The Great Ace Attorney Chronicles


The Legend Of Zelda: Breath Of The Heavens


The Legend Of Zelda: Skyward Sword HD


Mario + Rabbids: Sparks Of Hope



Mario Golf: Super Rush


Mario Party Superstars


Metroid Dread (a.k.a. Metroid 5)



Monster Hunter Stories 2: Wings Of Ruin


No More Heroes III


Pokémon: Brilliant Diamond & Shining Pearl


Pokémon Legends: Arceus (Open World)


Shin Megami Tensei V


Super Monkey Ball: Banana Mania (Super Monkey Ball Trilogy Remaster)


Super Smash Bros. Ultimate - Character Reveal: Kazuya Mishima from Tekken


Project Triangle Strategy (Square Enix's 2D-HD Octopath Traveler follow-up)


WarioWare: Get It Together!
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#11
In news to which all other news is subordinate, the SNES/Genesis classic ZOMBIES ATE MY NEIGHBORS is getting a re-release on Switch.
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#12
Metroid Dread looks amazing. That'll be my Switch game for this fall.

The analog stick control style from Samus Returns should work out better on a Pro Controller than it did on my 3DS XL.
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#13
So the version of Eidos Montreal's Guardians of the Galaxy that's releasing on Switch is the 'Cloud Version.' Looks like if Microsoft couldn't lock a deal for an XCloud app on Switch, other publishers are going to just do it themselves.
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#14
Thanks to the Australian classification board we know a Castlevania Advance Collection is coming soon from M2 and Konami. At the the very least the collection will have the GBA Metroidvania games Circle Of The Moon, Harmony Of Dissonance and Aria Of Sorrow, but it's possible it might also include the DS games Dawn Of Sorrow, Portrait Of Ruin and Order Of Ecclesia, though tweaks would have to be made to patch out the touchscreen shenanigans. If you're a fan of Symphony Of The Night, you owe it to yourself to play these games.

https://www.nintendolife.com/news/2021/0..._australia
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#15
This is not the 4K Switch we were looking for (insiders say that's still in the works), but it does have a few new quality of life improvements.



-7 inch OLED screen.
-64 GB of internal storage.
-Enhanced audio.
-Wide adjustable stand.
-New dock with wired LAN port.
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#16
Yeah it kinda sucks that this doesn't appear to over any improvements for games, but it makes sense. This is merely just another sized handheld in the vein of the 3DS XL. Do I think Nintendo should put out a Switch 2? Of course. The amount of money they've probably made over people double dipping simply to play games like "The Witcher" on the go probably got them a nice sack of change. But at the end of the day, those third party ports don't really matter. The Switch doesn't need them like the Wii or Wii U needed them because The Switch lets them have their cake and eat it too: It's technically their main console, but it's also their handheld. And I think most people view the switch as a handheld meant to play Nintendo games and smaller indie offerings. So they can get away with this.
"God moves in mysterious ways," they said. Maybe he is on your side, the way it all worked out. Remembering other Christmases, wishing for something, something important, something special. And this is it, baby boy Frankie Bono. You're alone now. All alone. The scream is dead. There's no pain. You're home again, back in the cold, black silence
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#17
They fixed the joycon drift issue?

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#18
(07-09-2021, 08:35 PM)Overlord Wrote: They fixed the joycon drift issue?

I've heard tell of Nintendo fixing them or replacing them entirely for free, even outside of warranty (see here: https://en-americas-support.nintendo.com/app/ask/ht/789). The truth is all modern controller sticks have drifting problems. It turns out Nintendo, Microsoft and Sony all use the same problematic joystick tech from the same manufacturer.

Watch this:

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#19


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#20
Nintendo 64 and Sega Genesis/Mega Drive are being added to Nintendo Switch Online.


Kirby And The Forgotten Land


Bayonetta 3


Castlevania Advance Collection (Circle Of The Moon, Harmony Of Dissonance, Aria Of Sorrow, Dracula X)


Advance Wars 1+2: Re-Boot Camp cover art:
[Image: img_2515.jpg]
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#21
Video game industry insiders (Emily Rogers, Imran Khan, Jeff Grubb, Nate The Hate, Belmont) say Retro Studios has remade Metroid Prime 1 and it's scheduled for release next year for the twentieth anniversary.

Belmont: "Nintendo had them start working on this project. It was designed from the beginning as a full asset remake of the original Metroid Prime Trilogy. They didn't want them making any changes to the design. They just wanted a 1:1 remake of the original games with new art built to modern standards. Down to them even reusing the original collision meshes and just replacing the art. They didn't want to mess with perfection. So this was never at any point a simple remaster of any of the games. They were always planned to be full remakes.

But it was only the art that was being rebuilt so that left their design staff with nothing to do. At the time, NOJ was having issues with Namco's work on Prime 4. Particularly the level design. So they started having the Retro design staff start helping with the level design on Prime 4. Meanwhile, art and programming staff were working on the MP1 Remake. After seeing the quality of Retro's level design work on Prime 4 and the quality of their art for the remake, NOJ decided, 'Why are we not just having Retro do Prime 4 altogether?' So that was the point where they cancelled things with Namco and made the announcement they were rebooting things with Retro and put them back together with Tanabe.

Before Retro got Prime 4 back they'd been planning for them to redo the whole trilogy. Obviously that was not going to be possible with them now doing Prime 4. So the new plan became for them to just finish up the first game, then Nintendo would contract out the work for the subsequent games to be redone by other studios with the Prime 1 remake serving to establish the visual bar and style for other studios to emulate. I don't know whether this is still the plan or if that work has even begun. I'm sort of doubtful. They've just barely finished up the work on Prime 1 just a few weeks ago.

Retro has put a lot of work into this project. They've seriously been working on it for years. I hope that can be appreciated. This is not one of Nintendo's usual quick minimalist re-release cash grabs. Again, there's not any new added content to my knowledge but all the art assets have been completely rebuilt from the ground up a la Shadow of the Colossus/Demon's Souls remake."
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#22
Metroid Dread reviews:

https://easyallies.com/#!/review/metroid-dread (95)
https://noisypixel.net/metroid-dread-review-switch/ (95)
https://screenrant.com/metroid-dread-game-review/ (100)
https://www.inverse.com/gaming/metroid-dread-review (90)
https://www.trustedreviews.com/reviews/metroid-dread (100)
https://apptrigger.com/2021/10/09/metroid-dread-review/ (95)
https://switchplayer.net/2021/10/15/metr...ad-review/ (100)
https://www.ausgamers.com/games/metroid-dread/review/ (100)
https://gamingbolt.com/metroid-dread-rev...us-is-back (100)
https://www.videogameschronicle.com/revi...oid-dread/ (100)
https://www.dexerto.com/reviews/metroid-...w-1676311/ (90)
https://www.ign.com/articles/metroid-dre...ndo-switch (90)
https://www.pcmag.com/reviews/metroid-dr...ndo-switch (90)
https://www.digitaltrends.com/game-revie...ad-review/ (90)
https://www.player2.net.au/2021/10/metro...ully-good/ (90)
https://www.nintendolife.com/reviews/nin...roid-dread (100)
https://nintendolink.com/2021/10/08/metr...s-is-back/ (97)
https://www.nme.com/reviews/game-reviews...ew-3065497 (100)
https://twinfinite.net/2021/10/metroid-d...rds-samus/ (100)
https://venturebeat.com/2021/10/13/metro...d-metroid/ (100)
https://metro.co.uk/2021/10/06/metroid-d...-15374657/ (90)
https://www.impulsegamer.com/metroid-dre...aria-good/ (94)
https://www.nintendoworldreport.com/revi...tch-review (100)
https://mynintendonews.com/2021/10/06/re...do-switch/ (95)
https://www.siliconera.com/review-metroi...xcellence/ (90)
https://www.gameinformer.com/review/metr...readnought (90)
https://checkpointgaming.net/reviews/202...for-samus/ (90)
https://www.gamerevolution.com/review/69...ng-playing (90)
https://www.forbes.com/sites/games/2021/...ong-story/ (90)
https://www.washingtonpost.com/arts-ente...n-formula/ (90)
https://www.gamingbible.co.uk/reviews/ni...t-20211005 (90)
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#23
But is it any good Barry??
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